Industrial Arrays are also coming, which will put research and manufacturing endeavours under the umbrella of these player-owned structures. This summer will see some new features added to Citadel, such as player contracts and new weapons which will physically repel attacking ships. There'll be more content following the initial release, too. These new structures will also introduce a whole host of new weapon, defenses, docking options, gadgets and gizmos for the playerbase to do bad things with. It's a much-anticipated release which will allow players to build their very own stations, complete with fitting services, trading markets, and all of the other bits and bobs that have previously been the sole preserve of Eve's NPC factions. The launch of next week's Citadel expansion took centre stage at the Eve Online keynote at this year's Fanfest in Reykjavik, Iceland.
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